The Inspector
The gate of Castle Grayskull, closed
left-pointing gray power sword right-pointing gray power sword
a TV screen
S2:E22

67087

October 31, 1987
Gray TV button Gray TV button
A television, with sections on the right reading from top to bottom: Episode Number, Episode Code, Original Air Date, and Stills.
Top

Writer
J. Larry Carroll

Director
Bill Nunes

Snapshot
He-Man gets called in when the rebels find themselves in a desperate situation - and Adora finds herself lacking a sword. But Hordak is having a rough day, too - Horde Prime has sent a Horde inspector to figure out why Etheria isn't conquered yet!

Heroic Warriors
Prince Adam (He-Man, Horde inspector), Man-at-Arms, Sorceress, Princess Adora (She-Ra, secretary), Madame Razz, Netossa, Bow, Spirit

Evil Warriors
Catra, Hordak, Grizzlor, Horde Prime, Mantenna, Dylamug

Other Characters
various rebels, Spyster, Arrow, Horde soldiers, Horde Inspector Darkney

Vehicles
Horde flyers, wagons, Crawler, glonders

Plot summary
On the planet Eternia, home of shadow beasts and the legendary (but real) city of Aquatica, He-Man is busy trying out a new electric force shield. It's a nice model - even nicer than the one He-Man was trying just before his journey to Arcadia (MU039). It's a big clear oval that comes out of the controls/generator on his wrist armor, and it can easily deflect ice beams fired at it by its own inventor, Man-at-Arms.

Just after He-Man has freed his friend from the block of ice Duncan put himself in, the buff blonde gets a psychic message from the Sorceress, who says she has urgent news from his sister Adora. He-Man therefore rushes over to Castle Grayskull, where he and his bird lady speak with Adora and Madame Razz via the Sorceress's magic mirror/window. As Adora and Razz explain: the rebels were recently given word from a helpful stranger about a Horde plan to enslave villagers. When they arrived to prevent it, however, the rebel force (which included Netossa and Bow) found their informer was actually a paid Horde spy, and they'd been set up! Surrounded by an ambush of troopers, the rebels had no chance. Though she was struck by a stun beam and draped lifeless over the back of her horse, Princess Adora was the only one to escape capture when Spirit ran free of the closing net. But all her friends have been taken to the Fright Zone - and on top of that, Adora has lost her priceless sword of protection! Since the remaining rebels haven't been able to recover the weapon from the battlefield, they can only conclude that it was taken by the Horde - making the aid of She-Ra impossible. He-Man sees his assistance is needed in Etheria, and promises he'll hop on over as quickly as the Sorceress can make a portal.

A bad day for the rebels is a great day for Hordak and company in the Fright Zone. The pleased Horde commander is in the dungeon, gloating over his still-frozen collection of rebel captives, all huddled in one giant barred cell. Hordak is mighty pleased with the Horde informer, Spyster, who made the capture possible - much to the annoyance of the jealous Catra, also in attendance. The celebrations, such as they are, are interrupted by Grizzlor, who calls his boss to the astro-com to receive a message from Hordak's own boss and intergalactic overlord, Horde Prime. Prime, as he explains through the video screen in Hordak's throne room, is tired of hearing excuses from the commander about why he hasn't defeated Etheria's rebels, and is sending a Horde inspector - Horde Inspector Darkney - to get to the bottom of it. Darkney already visited once last season, with what can only be described as inconclusive results; but this time, Prime assures his nervous underling, Hordak's continued employment - possibly even his continued existence - could hinge on the inspector's report.

As it happens, the inspector arrives in the air over Etheria at about the same time that He-Man is hugging his sister in greeting on the ground below. It appears the twins have picked a poor place to meet, however, as they are immediately set upon by Mantenna and a cadre of Horde robots! He-Man finds good use for his electric force shield, which bounces back the freeze rays of the attacking soldiers. Spotting the conflict from his passing Horde flyer, Darkney decides to get a closer look, since he realizes the outcome of the fight will give him good insight into the Horde management problems on this planet. Seeing Mantenna and the robots struggling, the inspector instructs his robot pilot to pitch in, swooping down and firing the ship's own ice beams. But He-Man and Adora can deflect those as well: the frozen ship cracks into pieces, and the defeated Darkney flutters to the ground via parachute - directly into the arms of the rebels.

When they've brought Darkney back to the rebel camp in the Whispering Woods, Adora and crew hear from the inspector himself who he is and what he's doing on Etheria. This gives our heroes a wonderful idea about a way they can infiltrate the Fright Zone. As the scheming Madame Razz explains, it will involve Prince Adam and a false beard. Not long after, the grumpy Hordak, who's been nervously awaiting the arrival of Darkney, answers a knock on his front door to find a brown-bearded, blonde-haired stranger standing there, in the uniform of a Horde inspector. Introducing himself as Darkney's replacement, the inspector marches in, a cloaked secretary (who's clearly Adora) at his heels, and immediately begins finding fault with every aspect of the Fright Zone, starting with its creaky front doors.

Hordak, anxious to make a good impression, parades his soldiers in front of the inspector. But a discreet stuck-out leg from the secretary turns the marching formation into a pile of broken robots. Embarrassed and sweating at all the no doubt uncomplimentary notes the inspector's secretary is making, Hordak decides to lead the party down to the dungeon and show off his big prize: all those rebel captives he just took. At the sight of her frozen friends, "secretary" Adora is distressed and must be subtly held back by "inspector" Adam, who acts unimpressed at Hordak's accomplishment and wants to know how the Horde commander will keep the prisoners from escaping. To demonstrate how impervious his prison cells are, Hordak gets into one and requests that they close and lock the door. Hardly believing their good fortune, the twins obey, and soon their enemy is behind bars of pure cretarium - the strongest metal in the universe.

Hordak safely caged, Adora reveals herself, to the Horde commander's great consternation. Adora and Adam then go searching for the best way to get their friends out. With the great good luck of all animated heroes, they immediately stumble upon Adora's sword, tossed on a heap of discarded metal and other confiscated junk. Adora uses it to change to She-Ra right away. The pieces of Horde soldier armor also lying about the room give our heroine a great idea for how they can escape from right under the Horde's noses - and right out the front door. The Horde inspector, still in his beard, marches a line of Horde soldiers out of the Fright Zone, with hardly any explanation needed for Catra and Spyster, who are looking on. They do both wonder where Hordak has gotten to, since up to now their boss was following the inspector everywhere he went. Heading down to the dungeon to check on him, the minions find Hordak still in the prison cell where he put himself - hopping mad and calling for revenge.

Our heroes have made their way out of the fortress through a ravine to a desert-like region, and gotten out of their various disguises, by the time a Horde army approaches. Adam and She-Ra, against the protestations of Bow and Netossa, send all the other rebels back to the safety of the Whispering Woods, assuring them that the pair can handle this alone. What was once a Horde inspector, then an Eternian prince, quickly becomes He-Man, and he and She-Ra face off against Hordak in his giant Crawler tank, joined by a fleet of soldiers on glonders. The superpowered twins do some fighting and smash some glonders, but ultimately decide to bring a boulder crashing down into the ravine, blocking off any possibility of Horde pursuit - and simultaneously smooshing Hordak's tank.

The regrouped rebels have a happy reunion back at their camp; but a happy day for the rebels means a bad day for the Horde. Spyster is trying to cheer up the glum Hordak by bringing him another rebel impostor posing as a Horde Inspector. But when he reveals the prisoner, frozen in a block of ice, it proves to be the real McCoy, Darkney himself (who Razz released earlier). A horrified Hordak freezes the hapless Spyster, then thaws out Darkney, who proves to be predictably enraged at the mistake. In his overwrought attempts to plead innocence in the whole affair, Hordak accidentally pounds the control on his chair arm that releases the throne room trapdoor, dropping Darkney into the drink. ...Ooops! So, how are Hordak's job prospects looking now?

Memorable lines

Animation Loops

sheraTransformations
One partial (missing Spirit/Swift Wind sequence)
Variation - As Adora says the first line of her magic words, the camera oddly stays on Prince Adam. We cut back to Adora afterwards for the rest of her transformation. Spirit is not present, but we get the now-common flub of She-Ra beginning to move her sword towards the absent horse.
Not long after She-Ra shows up, Adam makes his own transformation, without the Cringer/Battle Cat part. The first line of Adam's magic words is also spoken without the camera pointed at him - instead showing She-Ra looking on.

Where's Loo-Kee?
19:02 - I always begin to get nervous when it takes this long; but fortunately Loo-Kee was clear enough when he finally appeared, hanging down from a tree in the middle foreground and looking off to the right at the rebel camp in the Whispering Woods.
Did I spot him? YES!

PSA
The presumptuous Loo-Kee seems to just take it for granted that his audience won't have been up to today's challenge: "Did you find where I was hiding today? No? Well I'll give you another chance." He then proceeds to display a picture of his hiding place that's not quite the same as the one in the episode. Thanks - I guess. Loo-Kee's lesson, if you can call it that, is about how nice it is to have a family member or loved one to count on for help, just like He-Man and She-Ra could count on each other today.

Connected episodes
MOTU crossover
Horde Prime appears in person
Landmark Episode: For its abundance of characters, its big-stakes plot, and its very amusing story

Firsts/Lore

Commentary