Bow's Magical Gift
The gate of Castle Grayskull, closed
left-pointing gray power sword right-pointing gray power sword
a TV screen
S2:E19

67084

October 10, 1987
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A television, with sections on the right reading from top to bottom: Episode Number, Episode Code, Original Air Date, and Stills.
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Writer
Philip Kassel

Director
Lou Kachivas

Snapshot
Bow just loves playing around with the new wizard's wand he stole from Shadow Weaver. There's no chance his careless showing off could get him into terrible trouble - right?

Heroic Warriors
Glimmer, Princess Adora (She-Ra), Bow, Kowl, Spirit (Swift Wind), Castaspella

Evil Warriors
Shadow Weaver, Grizzlor, Horde Prime, Hordak

Other Characters
Star Sisters (Starla, Tallstar, Jewelstar), Twiggets (Sprag, Sprocker), various villagers, Horde soldiers

Vehicles
Monstron 2, Horde flyers, wagons, Horde transporter, Horde tanks

Plot summary
Those darn Horde fellows! It's getting so that Glimmer can't even take a simple walk in the woods without getting attacked. Indeed, just as she's considering returning home from an outing, the Bright Moon princess finds herself put upon by both Grizzlor and Shadow Weaver, who are thrilled at the prospect of capturing such a valuable hostage. Glimmer makes an attempt to defend herself, but before she can use her sparkly powers she's zapped by Weaver's wizard's wand (a wand which witches would be worthless without!) and immobilized. Luckily for our pink-haired friend, she has saviors nearby in the form of She-Ra and Bow. Bow fires a lasso arrow which winds a rope about Weaver's wand, allowing the archer to yank it into his own hand. This frees Glimmer from the magical hold; and the mere presence of She-Ra is then enough to convince Grizzlor and the disarmed sorceress to take flight. Bow is left admiring the magical artifact he's won in the conflict.

Up in the starry void beyond Etheria's atmosphere hangs the giant ship of Horde Prime, who testily summons his underling Hordak for a progress report. The servile Hordak assures his boss that Princess Glimmer will be in the Horde's possession any second now, and Prime gives him a new task: he's to capture supplies and the entire population of the village of Glenmar. Horde World needs more slaves! Hordak bows and scrapes and assures the smoke-shrouded overlord that it will be done, before being abruptly teleported back to his throne by Prime's single robotic forefinger. Hordak, disheveled and crabby, looks down from his dais to find Shadow Weaver and Grizzlor standing there - without Glimmer. The miserable pair are also forced to sheepishly explain that Weaver has lost her wand. The enraged Horde commander tells his underlings that Horde Prime is in town, and they have to get right back out there and abuse the citizens of Glenmar.

Back at the rebel camp, unaware of this evil scheming, Bow is having tons of fun with his new wizard's wand. He's displaying its power to float various objects to a trio of young ladies: Starla, Tallstar, and Jewelstar. The Star Sisters seem at best politely interested, but the archer gets carried away and starts levitating a boulder on which the Twiggets Sprag and Sprocker are sitting. Neither of them is prepared for the trip into the air and both loudly express their displeasure. Since Bow is oblivious, it takes Tallstar stretching her elastic body up to the rock to bring the tottering Twiggets back to earth. Finally abashed, Bow apologizes; but he clearly listens very little to the admonishments of Adora, who arrived during the display and is concerned at Bow's heedless behavior. For when Kowl appears to bring news of a Horde presence nearby, Bow excitedly rushes off to help, keen to use his wand against the enemy. Adora, more circumspect, follows with her horse to watch.

At the nearby village (which may or may not be Glenmar), two Horde soldiers have pulled up with a transport truck to take all the grain. Bow arrives and levitates the soldiers back into their truck with his wand, then levitates the entire truck, dumping the stolen grain back into the village silo and allowing the emptied vehicle to smash to the ground. When the dismayed Horde soldiers try to drive away, they find their truck is malfunctioning; the out-of-control transport flies toward the tight-packed group of villagers! Adora, seeing the impending disaster, chooses this moment to change to She-Ra and swoop in on Swift Wind, landing right in the path of the truck. Bearing the brunt of a head-on collision, she takes hold of the front and tosses the vehicle onto its back, rescuing everyone. Bow comes up to argue that he could have easily solved that problem with his wand, and She-Ra lectures him - something about how with great power comes great responsibility. Hey, have we heard that phrase somewhere before? ....Nah.

Grizzlor and Shadow Weaver, grown even more miserable, have to return to Hordak with even more bad news: no grain. The irate Hordak decides that of the two minions, Grizzlor is more to blame, and drops the furry foe through the throne room trapdoor. Hordak is summoned again by the impatient Horde Prime, who - having been somehow informed of the whole wand situation - dictates a new plan. Hordak needs to make sure that word of the Horde's impending attack on Glenmar gets back to the rebels, particularly Bow. As Horde Prime knows, Shadow Weaver has previously explained, and as Bow has been detecting in the weapon's changing sounds and fading light, the wand is slowly running out of magic power. If the overconfident archer trusts the weakening weapon to bring him victory in Glenmar, he'll get a nasty surprise, leaving him an easy target! With Bow in their clutches, the Horde can then lure the rest of the rebels into a trap.

Horde Prime's plan is quickly put into motion, as we learn when Kowl flaps into the rebel camp, interrupting Adora's latest attempt to nag Bow into putting down that dang wand. Kowl informs them there's news all around about the Horde's plan to kidnap the people of Glenmar. Adora is disturbed that such a plan, which would normally be kept secret, has become common knowledge; nevertheless, the rebels feel compelled to act. In fact, Bow - who has learned absolutely nothing - is sure that he can handle this thing without Adora's help, and without even bringing his trusty bow. All he needs is his wand, a couple of Twiggets, and Glimmer. Adora, concerned, slips off and once again raises her sword aloft.

As She-Ra, our heroine flies Swift Wind off to Mystacor to consult Castaspella about the nature of wizard's wands. She learns what we already know: that Bow's wonderful weapon is about to run out of juice and screw him. She-Ra thanks Casta for her quick cameo appearance and rushes off to Glenmar. Just in time; for Bow and his compatriots have traipsed into town and fallen into the Horde trap. With Horde tanks armed (literally) with claw arms, Grizzlor and Hordak surround Bow. As the archer is attempting to stop the attack by levitating a large boulder, his wand finally runs out of power. The rock drops and bounces downhill, plunging into the house of an innocent villager, who collapses in grief at the sight of his disintegrated domicile. The dismayed Bow is then disarmed by a suddenly appearing Shadow Weaver. It looks like our helpless hero is done for!

This is the moment when She-Ra arrives, and she's got something for Bow: his bow and one lasso arrow. She drops the weapon to her friend as she hovers in the air above him on Swift Wind. Bow returns to his tried-and-true fighting method and doesn't disappoint: the arrow loops around Grizzlor and Hordak as they perch above the hatches of their tank, restraining them against each other. Shadow Weaver attempts to use her newly recovered wand, but this time she's beaten to the draw by Glimmer, who strikes the sorceress with chains of light, causing Weaver to fumble the wand. She-Ra, now landed, casually tosses away the (apparently unmanned) second tank. When the bound Hordak commands his tank to do something, the vehicle stupidly backs up, flattening the wand in the process, and grabs its own drivers with its claws, stuffing Grizzlor and Hordak back into the vehicle upside down. The inverted Hordak then has to listen to Horde Prime on the tank's communicator, claiming that the whole failed plan was Hordak's "stupid" idea, and threatening terrible repercussions at their next meeting.

With the Horde forces departed with their tails between their legs, our heroes have a moment to discuss what they've learned from today's adventure. Bow is finally willing to admit that he got carried away with his new toy, and should have used it more responsibly, as She-Ra suggested. Reminded by his sorrowful moanings of the poor villager who had his home crushed by the untrustworthy wand, Bow vows to help the guy rebuild his home - this time without relying on any magic. The other rebels happily pitch in, She-Ra proudly commenting that real power comes from people helping each other.

Memorable lines

Animation Loops

sheraTransformations
Two full

Where's Loo-Kee?
16:47 - It was a high difficulty Loo-Kee pose today, coming late in the episode. We can find just a sliver of the Kon-Seal's reclining profile visible along the edge of a tree trunk, in the right bottom corner of an establishing shot of the village of Glenmar.
Did I spot him? YES!

PSA
Loo-Kee points out that Bow was very careless with his newly gained magic powers today; the sprite advises us that should we ever acquire similar power or strength, our best use of it will be in helping others. Honestly kids, if you find a magic wand or maybe a pretty ring that turns you invisible, you should probably just give it to your parents or the nearest bearded wizard.

Connected episodes
Horde Prime appears in person

Firsts/Lore

Commentary