Enchanted Castle
The gate of Castle Grayskull, closed
left-pointing gray power sword right-pointing gray power sword
a TV screen
S1:E19

67019

October 2, 1985
Gray TV button Gray TV button
A television, with sections on the right reading from top to bottom: Episode Number, Episode Code, Original Air Date, and Stills.
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Writer
Story - Philip Kassel, Teleplay - Philip Kassel, Robert Lamb

Director
Marsh Lamore

Snapshot
On the celebratory commemoration of the freeing of Mystacor from an evil power, Adora relates to a mysteriously ignorant Kowl the magical tale of how it all came to be. There will be sorceresses, knights, dungeons, decks of cards, moaning old ladies, and plenty of magic!

Heroic Warriors
Kowl, Flutterina, Frosta, Queen Angella, Glimmer, Princess Adora (She-Ra), Bow, Peekablue, Castaspella (old woman), Broom, Madame Razz, Spirit (Swift Wind)

Evil Warriors
Rattlor, Tung Lash (Tung Lashor)

Other Characters
various villagers, Twiggets (including Sprag, Sprocker, Spritina), Arrow, knights and their horses, Mortella, snakes

Vehicles
Horde tank

Plot summary
Kowl flaps his way to the magical kingdom of Mystacor, home of ruler Castaspella (as we will know if we've watched Episode 10, "The Laughing Dragon"). Within the castle, the complete set of action figures - er, I mean, rebel heroes (some of whom we haven't seen in animated form before now) - are arranged around a bunch of tables along with many villagers, having a huge feast at the behest of Casta herself. The ignorant Kowl, who perhaps spent a gap year backpacking through Etheria and missed a few important plot points, wonders what the big deal is. Adora, sitting next to Kowl's perch in the banquet hall, explains that the celebration commemorates the freeing of Mystacor from an "evil power." That sounds like it would make for an interesting, approximately eighteen-minute-long story - don't you think?

Not so long ago (considering that this story involves Adora, and in the story she has already switched sides to the rebels), our princess was riding Spirit down a country road and heard the beautiful music of her good friend Bow, happily strumming to a gathering of villagers. But what Bow doesn't notice is that his tune has been heard by some unfriendly ears: Rattlor and Tung Lash, who are aware the rebels have a music-maker among their ranks, and are plotting to capture him to please their master, Hordak. Spotting this brewing trouble, Adora decides to put a stop to it in her inimitable fashion, as She-Ra. Making a quick transformation down a blind courtyard, our heroine nabs a Snake Man in each hand and carries them via Swift Wind to a high and lonesome mountain peak, where she leaves them to think about what they've done (or planned to do). For good measure, she also strands their tank on a nearby pinnacle. Hopefully one of them remembered to bring their phone, so they can catch a Lyft back to safety!

She-Ra makes way for Adora, and the princess catches Bow's attention just as he's finishing his busking set. The happily-met pair decide to travel together through the Dark Forest, a spooky place which lies along their route to the Whispering Woods. (Bow, unaware that he's just had his ass saved by the woman he's talking to, assures her she'll be happy to have his protection on the dangerous road.) On the way, they overhear cries of distress and spy an old woman who seems to have fallen down the steep slope of a roadside gully. Having towed the geriatric female back up the cliff, the rebels modestly receive her thanks - and a mysterious warning about the path ahead - before moving on. Sure enough, in the Dark Forest they're set upon by a trio of mysterious armored knights, whose laser lances startle both their mounts. Unhorsed, Bow and Adora are quickly bound and captured - for what purpose, they know not.

The knights take their prisoners to a mysterious castle within the forest, which neither hero has seen before. Inside, the furniture and interior decorations are crumbling and tattered, and a gloomy green fire flickers in a wide pit before the throne. Upon the throne sits a wicked-looking woman, who introduces herself as the sorceress, Mortella. She declares that Bow and Adora are to become her slaves, forced to tend the greenish fire and ensure that it never, ever goes out. But since the fire is doing just fine right now, it's time to stow them away in a dungeon cell! Mortella takes the pair to a dark, rocky cavern, then teleports them into their cell, which lies on the other side of a bottomless pit. It seems there is no escape for our friends!

As Adora peers hopelessly out of the cell's single, tiny, barred window, she spots a visitor approaching along the castle drawbridge: it's the old woman they saved earlier! Adora calls to the woman, briefly catching her attention as she enters the castle. We watch as the old woman conducts some business with Mortella, selling her magic potions. Clearly the two women know each other from some previous interaction, and Mortella seems to have the elder woman in her thrall. But once the women trade passive-aggressive goodbyes, the old lady sneaks off to the dungeon and to Bow and Adora. It's hard to imagine how the seemingly defenseless female could offer any assistance, but our heroes look on in amazement as the magical woman waves her arm and transports herself across the abyss. She easily dissolves their prison door, then enlarges Bow's pack of playing cards to fashion a bridge across the pit.

Freed and feeling spunky, the rebels head up to the throne room to grab their weapons out of the chest where the knights stuffed them earlier. Ducking behind the throne with her friend and her rescuer, Adora cannily suggests that she and Bow split up to draw the approaching Mortella and her knights away from the old woman. Adora runs off with her sword so she can make her second transformation of the day; then She-Ra and Bow spend some time battling it out with Mortella's armored soldiers. We soon discover that the knights are not living things, but magical guardians created by the castle's mistress. Mortella's power lies entirely in her fire; if it can just be put out, all her spells will be broken. The old lady tries to do just that, waging a magical duel against her nemesis; but it doesn't go all that well, as she gets herself tangled in snakes. Their battle finally gives She-Ra a free moment to grab Bow and enact a plan. She kicks down the castle drawbridge, then gets Bow's help to swing down and out and snag the slab of wood. Throwing the gate into the watery moat with incredible and unlikely force, and at just the right angle, She-Ra kicks up a huge wave of water that floods its way into the castle and straight into the throne room, dousing the magical flames and undoing Mortella's magic - and, possibly, her existence (since the evil lady poofs to smoke in the wake of the flood).

It turns out one of Mortella's now-cancelled spells was cast on that old lady: for the woman now glows and shimmers and changes, into - Castaspella! Bet you didn't see that coming! Casta introduces herself to her saviors as the true queen of Mystacor, and thanks them for helping her take care of that pesky witch. She then restores the castle of Mystacor (because, yes, that's where they've been all this time) to the glory we've come to know.

Back in the present, Adora wraps up the tale which she's been telling to a rapt Kowl. At this point, it looks like everyone else has pretty much left the banquet hall; except Bow, that is. He shows up to say that it's getting warm in here, and he wants to take a walk with Adora to get some water. Kowl, apparently aware that the castle itself can magically grant requests (just like Alexa!), asks the air for some water - but since he forgets to ask for a glass to go with it, Bow ends up drenched in a bucket-ful, just like Mortella's fire. Oh, what a world, what a world!

Memorable lines

Animation Loops

sheraTransformations
One full, one partial (missing Spirit/Swift Wind sequence)

Where's Loo-Kee?
7:27 - Loo-Kee is perched up in a stumpy tree in the top-left corner of the screen, gazing away from us into the distance at this episode's title castle.
Did I spot him? YES!

PSA
Loo-Kee reminds us of today's instance of a kind act, when Bow and Adora rescued the old woman. Technically, good acts are their own reward, and our heroes shouldn't have expected to get anything in return; but it was awfully nice when the old lady later came back to help them, wasn't it? So Loo-Kee's rather mercenary, transactional lesson is that "kindness is repaid with kindness" - a phrase that Loo-Kee claims Adora already used, though I can't remember having heard her say that.

Connected episodes
Hordak-less episodes in Season 1: The Horde dictator gets his name dropped, but does not appear in this story
Tell us a story: The main body of this episode is a flashback to an earlier time, recounted by a character in the present; a plot format which will recur.

Firsts/Lore

Commentary