Birds of a Feather
The gate of Castle Grayskull, closed
left-pointing gray power sword right-pointing gray power sword
a TV screen
S1:E48

67048

November 12, 1985
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A television, with sections on the right reading from top to bottom: Episode Number, Episode Code, Original Air Date, and Stills.
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Writer
Story - Leslie Wilson & Teleplay - Francis Moss

Director
Mark Glamack

Snapshot
Kowl's cousin, Red Eye, wants to join the Horde - and he'll happily sell out his cousin and the rebellion to do it! All he needs is a few feathers...

Heroic Warriors
Bow, Kowl, Spirit (Swift Wind), Princess Adora (She-Ra), Glimmer, Broom, Madame Razz, Castaspella

Evil Warriors
Shadow Weaver, Hordak, Grizzlor, Tung Lashor, Catra, Horde Prime (mentioned only)

Other Characters
Horde soldiers, Red Eye, various villagers (including village cat and horse), Arrow, various rebels, various birds

Vehicles
Horde trucks, wagon, Monstron

Plot summary
In the throne room of the Fright Zone, Hordak is in the midst of a very cathartic round of skeet shooting, blasting targets to smithereens with his arm cannon while daydreaming of doing the same to his rebel enemies, when he's interrupted by a visitor. The stranger announces himself as Red Eye, cousin to Kowl - and his looks and voice certainly show the relation. Red Eye is very interested in joining the Horde and willing to do what it takes to earn his spot; but Hordak is dismissive, considering the bird too diminutive to be worth his time. Shadow Weaver, however, suggests that a cousin of Kowl could help her bring down the entire rebellion - with just a few feathers.

Kowl himself is off in a random Etherian village, expressing his typical dissatisfaction with friend Bow, who's taking too long to saddle up Arrow the horse. Kowl flaps off, but collides head-on with none other than his evil cousin! The birds shake off their abrupt meeting on the high ledge of a building. Red Eye tries for a nonchalant chat with his kin, but Kowl knows his cousin must be up to no good, so the villain drops the facade, deciding to nab the entire bird instead of just a few of his feathers. Princess Adora is nearby, however, and overhears the scuffle above; she spots Kowl being bound in a loop of rope and springs into action. Some nifty parkour-style leaps and flips take her in sword-throwing distance of the pair, and her flung blade cuts the rope, freeing her friend and dashing Red Eye's kidnapping plans. The villain flees, and it seems the ordeal is over. Kowl explains to Adora about his dysfunctional family, and Bow arrives to check on the welfare of his friend, but it's fine: Kowl got away with only a few lost feathers. Uh-oh...

Red Eye returns to his would-be masters with the feathery prize, and Shadow Weaver explains that with these pieces of Kowl and a willing blood relation, she can cast a spell that will allow them to read Kowl's mind - or at least, see and hear what Kowl is experiencing in real time. An excited Hordak, eager to find out what the rebels are plotting, promises he'll confer the rank of Force Captain on the scruffy bird if things go well. They put the spell into practice right away, with Red Eye sitting on a little stool and clutching Kowl's feathers while Shadow Weaver holds his head. A picture forms before them, showing the rebels in the Whispering Woods, busily planning their next attack on the Horde. Kowl senses that something is wrong, getting that odd feeling that he's being watched; but his friends assure him it's only his imagination.

When the rebels subsequently try to put their ambush plan into action, it's clear almost immediately that something's not right. The Horde convoy they intend to hijack has no visible security force - an unheard-of oversight. A breezy Bow orders the attack anyway, and the rebel party rush headlong - into a trap! Instead of goods or supplies, the trucks are full of heavily armed Horde troopers. The rebels look doomed, until some quick thinking from Broom and Madame creates a pall of choking smog that effectively hides the heroes' retreat. Sitting in his accustomed battle post - atop a high tree branch well away from the fighting - Kowl is shaking his head at the military disaster when he's joined by a gloating Red Eye. The evil cousin boasts that he and Hordak engineered the whole attack, and when Kowl asks how they could have possibly known about the plan ahead of time, Red Eye cryptically crows that "a little bird told me."

Assembled back at camp for a post mortem, the rebels piece together the various clues they've been given, and consulting Castaspella (who for some reason is standing nearby, instead of sitting in her castle in Mystacor), deduce that Kowl's lost feathers have been used to give the Horde access to rebel intelligence. A horrified Kowl, seeing that he has unwittingly become a liability, makes a fateful decision. He confides to Spirit his intention of avoiding further betrayals by going away from his friends forever, to the Valley of the Lost. At Kowl's insistence, Spirit promises not to tell anyone else where the bird has gone - though the horse qualifies his promise by refusing to tell an outright lie.

The rebels may not know where Kowl has gone - but the Horde certainly does! Shadow Weaver is continuing to tune into Kowl TV, and relays the news of Kowl's self-imposed exile to Hordak. The Horde leader is vexed, sure they've lost their window into rebel operations; but Shadow Weaver suggests that they still might be able to pull a win out of the situation, if they just go and nab Kowl. After all, he's a valuable hostage - yes? This cheers Hordak right up; and to put the kidnapping plan into action, he unveils Monstron. It's a behemoth vessel, the largest ship in the Horde fleet, which Hordak has borrowed from Horde Prime for the purpose. The Horde cohort piles on board, and they all set off for the Valley of the Lost.

Meanwhile, a troubled Spirit doesn't like the secret he's carrying. When he asks Adora whether it's OK to break a promise if it would help someone in trouble, he spills the beans on Kowl almost before Adora agrees with him. To retrieve the misguided bird, who's put himself in great danger just by going to the Valley of the Lost even if the Horde hasn't found out about it, our princess finally decides it's She-Ra Time. She-Ra and Swift Wind catch up to Kowl in the valley, just as the bird has been driven by the approaching Monstron into the toxic clouds spewed by an active volcano. The smoke hides Kowl from his enemies but is also sickening him into near-unconsciousness! She-Ra swoops in and saves her friend from a fiery fate; but before Swift Wind can fly them to safety, a freeze beam from the Monstron strikes his wing. The disabled horse is unable to keep them in the air, forcing She-Ra to change her sword into a glider to give them a soft landing on the ground below. The trio sneak their way into a rocky cave to hide from the bombardment of the Horde ship and lick their wounds.

While She-Ra is using her healing powers to restore Swifty's injured wing, and wondering how they're going to get out of this mess, she cooks up a clever idea to use the Horde's ill-gotten intelligence against them. She-Ra loudly announces her intention to return to the Whispering Woods, eventually convincing her friends to play along with the make-believe. They all speak as if Swift Wind is flying them out near the treeline, on the way back home. Luckily for them, at this point Red Eye is without the video power boost he gets from Shadow Weaver, and his spying is limited to audio-only - so the ruse works. Hearing that his quarry have somehow slipped past him, Hordak turns the Monstron around and heads back toward the Whispering Woods.

This gives She-Ra the opportunity she needs to launch a sneak attack. The Monstron is a formidable weapon, so for reinforcements, our heroine calls out to the local bird population via animal telepathy. A flock of various beaked and winged allies is soon swarming the Horde ship, blocking the view screens and beaning the jetpacked troopers Hordak sends out to stop them. In counterattack, Hordak turns into a jet and fires a laser into the nearby volcano, starting an eruption. He thinks he's left She-Ra with an impossible choice: stop the Monstron or stop the volcano. But She-Ra decides she can solve both problems, with a move that really flexes those muscles of hers: she grabs the entire Monstron from the bottom and shakes it like a gift on Christmas morning. All the passengers are flung out, landing ignominiously in some goopy mud below. She-Ra then flings the emptied craft into the caldera of the volcano, plugging the lava flow and thoroughly ruining Hordak's rental.

As the frustrated Hordesmen are throwing recriminations, and the dense Red Eye is slowly discovering that he might not be getting that force captaincy after all, She-Ra heartily thanks the birds of the valley for their assistance in the battle. The birds assure her that they hated Hordak anyway, so it was no biggie. Kowl remarks that his kind and the humans have a lot in common, and She-Ra cheekily replies that that makes them "birds of a feather."

Memorable lines

Animation Loops

sheraTransformations
One full

Where's Loo-Kee?
12:39 - In what is perhaps the most unimaginative hiding of Loo-Kee to date, we find him using exactly the same hiding spot he used yesterday (67047), a Loo-Kee colored plant on the right side of the screen, in a scene set in the Whispering Woods. Not only that, the context of his hiding spot is the same as yesterday's, since in both cases we find him hanging around just as Adora is making her transformation. In 67047 he showed up just before Adora changed; here, we find him just after.
Did I spot him? YES!

PSA
Beginning his spot with a cry of "Heeeeere's Loo-Kee!" that's disturbingly evocative of a stir-crazy Jack Nicholson, Loo-Kee quickly indicates to us that his lesson for today is just as uninspired as his hiding place. Grasping at the vague idea that "Kowl had a problem" today, our elf advises that, should we also (like Kowl) ever encounter a problem whose solution is unclear, we should "talk it over with someone who cares." Who do you talk to, Loo-Kee, when you can't come up with a suitable accompanying moral for a half-hour of children's television?

Connected episodes
N/A

Firsts/Lore

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