Zoo Story
The gate of Castle Grayskull, closed
left-pointing gray power sword right-pointing gray power sword
a TV screen
S1:E38

67038

October 29, 1985
Gray TV button Gray TV button
A television, with sections on the right reading from top to bottom: Episode Number, Episode Code, Original Air Date, and Stills.
Top

Writer
Story - Mike Chain, Teleplay - Mike Chain, Larry DiTillio, Francis Moss

Director
Lou Kachivas

Snapshot
Bow, Adora, and Kowl attempt to solve the mystery of why animals are disappearing from the Forest of Freedom. Their investigation will uncover a new airborne Horde villain, a female version of Kowl (!), some wacky robots, and a whole lot of crazy critters!

Heroic Warriors
Bow, Spirit (Swift Wind), Princess Adora (She-Ra), Kowl

Evil Warriors
Grizzlor, Mantenna, Vultak

Other Characters
Arrow, crimson scrackle bird, Horde soldiers, Kowla, snap gators, various animals (including snufflers, two-headed bird, pink giraffe/flamingo, manticore), zootrons, various zoo patrons

Vehicles
Horde shipping truck, ground buster, glonders (Horde hover bikes)

Plot summary
Where's the best place to begin an episode that deals with themes of personal freedom? Why, the Forest of Freedom, natch! This is where we find Bow, Princess Adora, and Kowl, two of the three of them on horseback, exploring the region in an attempt to discover why its inhabitants have been disappearing. A discussion of the difference between the terms "disappear" and "vanish" prompts Bow to show Kowl a magic trick with a disappearing/reappearing deck of cards. The cards end up in Kowl's possession - a fact which will prove important later in the episode. We also learn that our carping Kowl, busily complaining about their task and their surroundings, does have a short list of favorite things: shelter, food, and good music.

Watching the flight of a rare crimson scrackle bird, the heroes are astonished when a black shadow sweeps by, taking the scrackle bird with it. They don't have time to pursue this mystery further, however, as they're distracted by the approach of a two-truck Horde convoy. The vehicles are occupied respectively by Horde nasties Mantenna and Grizzlor, each with their own Hordesman co-pilot. Grizzlor is amusing himself by riding up onto the back of Mantenna's ground buster; but his fun is interrupted by the reckless intrusion of Bow, who (against Adora's strenuous objections that he's being a moron) has ridden Arrow down into the middle of the road, right in the path of the convoy. Bow's first fired arrow gives the lead truck a flat tire, causing it to collide with a rock and fling Mantenna and his trooper into a mud puddle. But before Bow can fire again, he's disarmed and downed by the lasers of Grizzlor's vehicle.

Luckily for our brazen bowman, She-Ra and Swift Wind now appear on the scene. The golden-haired heroine grabs the back of Grizzlor's transport before he can run down the fallen archer. After Bow has safely cleared the road, She-Ra unexpectedly lets go, sending the revving Horde truck flying. It smashes to bits, leaving its occupants unconscious amid the wreckage of their vehicle and its shipment: a collection of empty cages. She-Ra does some detective work and deduces that since the Hordesmen are shipping empty cages, they aren't the ones responsible for the animal-nappings; but they must know who is. So our curious heroes head over to question the dazed and muddy Mantenna.

After threatening their victim with a beating by vindictive, Horde-hating Spikeheart trolls, our valiant heroes extract a location: Outpost 6. Satisfied with the fruits of their interrogation, Bow and She-Ra (who has assured her mustached friend that Adora just decided to go home) leave Mantenna and the others hanging in one of their own cages and head back to collect Kowl. Our retiring bird thought he was staying safe as usual up in a tree, where he had a very surprising and unexpected encounter with a female member of his own species. (His people, as he established earlier in the episode, are few and far between.) The flirty bird exchanged a few words with Kowl, fluttered her eyelashes, then fluttered off into the air. But before Kowl could stop her and get her number, his new acquaintance was swiped away by the same black shadow from earlier! And so was Kowl! The returning Bow and She-Ra find nothing of the bird but a few molted feathers drifting down from the trees.

They've got to save their little buddy! To get a lead, our heroes must again turn to intimidation and bullying. They ride to the nearest village, apparently with the welcoming name of "Outpost 6," to find a collection of Horde troopers relaxing at the local inn. She-Ra smashes heads together until learning that all the animals have been getting nabbed to fill out the cages in Hordak's zoo, located just north of town. The stocking of the zoo is the solution to the forest mystery, and no doubt explains Kowl's whereabouts as well; so Bow and She-Ra's course is clear. Our heroine pauses outside the bar just long enough to demolish the soldiers' hover bikes, thus dissuading pursuit. Then the pair hop on their horses and head to the rescue!

So what about the rescuees? Kowl and Kowla (yes, that really is her name) find they've been kidnapped by Vultak, a vulture-man whose job it is to collect the animals for Hordak's zoo. True to his task, he carries his latest two acquisitions to said zoo, where we see many other critters locked in prison cells within a dank, swampy hut, girded by a moat filled with mean-looking gators, the whole enclosed in an energy field. On top of that, the prize exhibits are all watched over by Vultak's "zootron" security robots, hovering little trash cans with tentacle arms and a hive mentality, who are very good at guarding the one door that's the only way in or out. Kowl is at first locked in his own private cell, but soon gets tossed in with Kowla. His prospective girlfriend is surprisingly complacent at their situation, arguing that the zoo gives them a roof over their heads and three square meals. Hearing his list of favorite things parroted back at him, Kowl realizes with dismay that there was one very important item missing from his list: freedom! For all its perks, Hordak's zoo is just a prison, and Kowl is determined to break out.

Calling the nearest zootron guards over with the promise of a card trick, Kowl instead tricks the robots into filling all their tentacle arms with cards from Bow's deck; he then niftily ties their limbs into one huge knot. The tangled zootrons are unable to stop Kowl from stealing the keys to the cells, unlocking his cell door, and sneaking out with his new friend. It almost looks like our prisoner will manage his own rescue without the aid of his two friends; but then Vultak shows up and gets the jump on him. The Horde villain is just getting ready to zap his recalcitrant captives with stun sticks when She-Ra and Bow fortuitously smash their way into the zoo.

That's right! Having hitched a ride up to the door after a friendly chat with the moat's resident snap gators, She-Ra is here and ready to rumble. She kicks the zootrons into a heap and convinces Vultak it's time for him to take flight; but the fleeing villain is brought down to Etheria again thanks to Bow's ridiculous boomerang arrow. No more zoo for Hordak! Our heroes release all the animals from their cells, leaving only Vultak within, stewing in a cage that will provide him with some appropriately ironic comeuppance. It only remains for Kowl to reiterate the lesson he learned today about not taking his own wonderful freedom for granted, and for Bow to intrusively suggest that his buddy get closer to the lovely Kowla.

Memorable lines

Animation Loops

sheraTransformations
One full

Where's Loo-Kee?
13:15 - Loo-Kee is hiding behind a tree and peeking out at us from the far left side of the screen, in an establishing shot of an Etherian village.
Did I spot him? YES!

PSA
Oddly turning to a subject that he avoided in what would have been a natural place for it, 67029's "The Price of Freedom," Loo-Kee reiterates Kowl's ending musings on the value of freedom. Pointing out that Kowl didn't appreciate how good he had it until his freedom was taken away, Loo-Kee advises us not to take our own good things for granted: "sunsets and flowers and our family." What about our burgeoning collection of Mattel brand playsets and toys, Loo-Kee? Perhaps we should take the time to say "thank you" for those, as well. Ahhh, the freedom of capitalism!

Connected episodes
Kowl DOESN'T avoid capture: The second in this series theme, a category I invented because of this episode - because sometimes, two episodes maketh the category.
Love is in the air: Kowl and Kowla are inevitably destined to wear each other's rings and go steady, don't you think?
Hordak-less episodes in Season 1
Landmark Episode: I think it's been long enough that I can add another POP episode to this list! The debut of Vultak and Kowla, combined with a fun script and exciting adventure, make this one worth remembering.

Firsts/Lore

Commentary