Above It All
The gate of Castle Grayskull, closed
left-pointing gray power sword right-pointing gray power sword
a TV screen
S2:E9

67074

November 8, 1986
Gray TV button Gray TV button
A television, with sections on the right reading from top to bottom: Episode Number, Episode Code, Original Air Date, and Stills.
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Writer
Barbara Hambly

Director
Lou Kachivas

Snapshot
The dastardly Shadow Weaver has busted open the Cave of Winds, and its gale-force gusts are going to destroy the rebels' protective Whispering Woods unless She-Ra can go get help. Unfortunately, she's being detained by a race of tree people from a floating island!

Heroic Warriors
Spirit (Swift Wind), Glimmer, Princess Adora (She-Ra), Bow, Kowl, Madame Razz, Broom

Evil Warriors
Vultak, Shadow Weaver, Hordak

Other Characters
various villagers, village children (including Corey), Arrow, Horde soldiers, skylanders

Vehicles
Horde tanks, destructo tank

Plot summary
The members of the Great Rebellion of Etheria - Glimmer, Princess Adora, Bow, and Kowl - have converged on a small, bucolic town in need of their aid. (It just might be the town of Northland, last visited in that first-season episode about "Book Burning.") And what aid are they giving? Well, Bow is telling a silly story about one very dark night when he couldn't find his own nose to scratch it. The kids find this stuff funny, you see; and the lesson seems to be that you should ask people for help when you need it. In this case, Bow asked his horse Arrow for help, and Arrow used his tail to scratch Bow's nose.

Our heroes are distracted from this hilarious bit when Glimmer spots the evil Vultak flying by overhead. Adora tries to warn Madame Razz, just arriving by air on Broom-back, of the Horde villain's presence. Finally alerted to the vulture man chasing after her, Razz casts a spell which slaps Vultak in a giant pie and sends him flying away over the hills. She then ends her journey in the usual way, by crashing into a tree. But what was Vultak doing in the neighborhood, anyway? One of the villagers explains that this is actually the main reason they called the rebels here - it wasn't just to hear Bow's experimental comedy stylings. They've been detecting Horde activity nearby for days. Bow confirms this when he uncovers the tracks of Horde troopers among the bushes.

As the rebels speculate over what their enemies might be up to, we get to find out: for Shadow Weaver is lurking in the area. Having ascertained through magical surveillance that the heroes have gathered their forces, the sorceress checks in with Hordak and receives the order to break open the Cave of Winds, a hollow in the cliffs overlooking the town. It really blows - which we discover when Weaver zaps a hole in the rock. Gusting winds burst forth from the opening, which she then widens even further. If these gale forces continue unabated, they'll destroy the rebels' shelter in the Whispering Woods!

Princess Adora and the others feel the effects of the winds almost immediately, and Kowl instantly makes the connection to the local cave. The princess sends everyone off to the safety of the village hall, while she gets Spirit and raises her sword aloft. She-Ra and Swift Wind are then available to do some good. Their first service is in aid of Bow, who has tried to defend the town against approaching Horde forces by triggering an avalanche of cut logs onto a Horde vehicle. The attack turns against him, though, when a wind-flung log lands on the archer, pinning him to the ground. She-Ra arrives in time to toss the log away: it lands upright in the path of the invaders, causing a chain reaction pile-up that accordions the entire Horde convoy.

Gathered with the villagers in the main building of the town, the rebels discuss and decide that instead of having She-Ra directly solve their problems today, they'll send her off to fetch the magical aid of Queen Angella - who presumably is well versed in stopping up caves of windses. Our heroine accordingly takes off on her horse, with Swift Wind straining to make headway against the fearsome gusts. Shadow Weaver spots her enemy and uses her magic to try to worsen the wind; but it's not the sorceress who impedes She-Ra. Instead, she's restrained by a mysterious island floating in the sky. Vines shoot out from the island and wrap around She-Ra and her steed, and even the Princess of Power's great strength is not sufficient to break free. Pulled all the way up onto the island, She-Ra and her horse see a tree person seemingly in control of the clinging vines. The arboreal entity reaches out a finger, causing flowers to sprout along the length of the bindings, which spit out a gas that sends our heroine and her mount off to dreamland.

When She-Ra awakens, it's to find multiple tree people, or "skylanders," who seem to want to capture her winged horse. Rushing to Swift Wind's aid, our heroine makes another break for freedom on horseback, but she's once again stopped by more of the vines, this time wielded by glider-flying tree people. Feeling helpless yet still desperate to save her friends, the heartbroken She-Ra begs her opponents to free her, and is provoked to tears. The head skylander, seeing this emotion from his captive, is astounded: he had assumed that She-Ra, like the other surface-dwellers of Etheria, was an inhuman, unfeeling creature, who existed only to fight. She-Ra assures him this is not so, and that she only wishes to get aid for her endangered people. The skylander explains that he had no wicked intentions either: his people's floating island is about to crash to the earth, since its levitating glide trees are dying off. The skylanders' gliders aren't sufficient to carry everyone over to the healthier new island nearby, so they decided to "borrow" Swift Wind for transport.

Having explained their motivations to each other, She-Ra and the skylanders decide to provide mutual aid. First, She-Ra makes use of the skylanders' unbreakable vines to tow the dying island over to the new one. With all the skylanders safely transferred over to their fresh home, She-Ra asks if she can borrow the old one. The head skylander blinks at her, unresponsive - which she takes as a "yes." She and Swift Wind then grab hold of the chunk of land and begin shoving it back towards the Cave of Winds. Her unicorn has to fight again against the stubborn, unruly winds - but they make it at last, and with a final throw She-Ra plugs up the cave hole with the island.

Not a moment too soon! For down below in the town, the rebels have been fighting a desperate battle of defense. Glimmer and Madame Razz joined their magic powers together, but that was barely enough to hold back the onslaught of Shadow Weaver and her relentless army. The raging winds took their toll as well, carving bits off the village town hall and breaking in the ceiling. Kowl and company are just concluding that they're all doomed when the winds suddenly die and She-Ra and Swift Wind barge through the front entrance. She-Ra makes swift work of the enemy forces, wrapping the robots in sleepy vines and lassoing Shadow Weaver. Seeing she's foiled, Weaver makes some taunting comments about the Horde winning in the end and then teleports herself out of there.

With the day saved - and She-Ra confident that, contrary to Weaver's parting words, the good guys will ultimately triumph over evil - the heroes gather on a hilltop to watch the skylanders' new home float by, and our golden-maned heroine sagely opines that "If you stop fighting and ask for help, you can usually find someone who'll help you."

Memorable lines

Animation Loops

sheraTransformations
One full

Where's Loo-Kee?
7:44 - In what is perhaps his trickiest hiding place yet in the series, we spot only the tips of Loo-Kee's ears sprouting from either side of a purplish bush, in a fleeting panning shot of Horde vehicles arriving at today's village. That is hard mode to the max, Loo-Kee!
Did I spot him? YES! Did I technically cheat by going back over the episode before letting it get to Loo-Kee's hiding-place reveal in the PSA section? ... Well, I won't tell if you won't.

PSA
Though he doesn't connect it to today's story, Loo-Kee's lesson does in fact connect to She-Ra's encounter with the skylanders. In Loo-Kee's metaphor, he shows us two different flowers and explains that even though they look different, each one is beautiful in its own way. We should see the same lesson in different types of people - in the same way that the airborne skylanders found something to respect and admire in She-Ra and her ground-based, war-like companions. Nice one, Loo-Kee.

Connected episodes
Changing hearts and minds: I admit I'm stretching the premise a bit here in order to avoid having another "N/A" episode. Usually I reserve this category for stories in which She-Ra convinces someone to join the Great Rebellion. I doubt the skylanders are going to lend their vine magic or gliders to any future battles against the Horde; but She-Ra did change their minds about her and her intentions, and they did assist her today, however indirectly.

Firsts/Lore

Commentary