Magicats
The gate of Castle Grayskull, closed
left-pointing gray power sword right-pointing gray power sword
a TV screen
S1:E62

67062

December 2, 1985
Gray TV button Gray TV button
A television, with sections on the right reading from top to bottom: Episode Number, Episode Code, Original Air Date, and Stills.
Top

Writer
J. Michael Straczynski

Director
Ed Friedman

Snapshot
The unexpected consequence of a new Horde weapon leaves both She-Ra and Catra stuck in the secret underground kingdom of Halfmoon - a city populated by cat people. Not only does Catra fit right in - she's mistaken for the felines' long-lost queen!

Heroic Warriors
Princess Adora (She-Ra), Spirit

Evil Warriors
Catra, Hordak, Mantenna

Other Characters
Storm Cloud, Prince Orwall, Horde soldiers, Sir Tao, Percival, cat guards, Minister Cloudfoot, various cat courtiers, trapdoor creatures, cat queen

Vehicles
wagons, Horde flyer

Plot summary
A rebellion moves on its stomach, so Princess Adora has to spend a lot of time arranging supplies for her people. She's negotiating another shipment with one Prince Orwall this morning. The prince is happy to do what he can to strike against the Horde, but wishes it were easier to transport larger amounts of supplies: the watchful eyes of Hordak's troops make it difficult. Indeed, unbeknownst to the two conspirators, even now they are being watched by Force Captain Catra and a small army of Horde soldiers! The enemy suddenly strikes, spooking the prince's horse and sending it running. Adora has Orwall climb onto Spirit so he can make a safe escape; left to herself, the princess then finds a secluded hedge wherein to raise her sword aloft.

The pursuing Horde robots peeking through the foliage are dismayed to find She-Ra waiting for them instead of Adora. The golden heroine makes quick work of the soldiers through the use of a springy tree branch. But Catra is not defeated yet: she has a new weapon from Hordak, an oversized fork that gives her control over matter. The feline villain uses the weapon to lift a nearby clump of boulders, turn it into a cylindrical rock prison, and send it plunging down over her enemy. She-Ra dives out of the path of the rocky trap, but the impact of the reshaped boulders has a consequence that neither woman foresaw. The ground beneath cracks and breaks open, making a huge chasm that draws down first She-Ra, then Catra!

Having fallen at slightly separated times and to slightly different locations, the two women each find themselves alone in an underground maze of passages and doorways. Catra, either through luck or skill, navigates the maze much more efficiently and soon finds herself at the entrance of an expansive underground kingdom with a cat-like face for a main entrance. Inside, she spots a pair of cat people having a conversation, seemingly confirming the existence of a hidden underground civilization of humanoid felines. Catra decides she'll blend in with the local populace much better if she switches to her cat form. With her mask slipped on, the panther-like Catra begins slinking casually past the cat folk; but as soon as the two catch sight of her, they're utterly astounded, for - as they exclaim to one another - Catra looks exactly like their people's long-lost queen!

Sir Tao and Percival, the two cat people who made this discovery, quickly escort Catra to the main palace and a Minister Cloudfoot, who seems to be the regent around here while the throne sits empty. The cautious old man sees Catra's resemblance to his monarch, but wants to be certain, so he questions her about her past. Catra conveniently claims a case of amnesia, so to jog her memory, Cloudfoot projects a back story clip reel onto a magic orb. Accompanied by the visual aid, he explains that, back when the Horde first attacked Etheria, the cat people (who, we'll eventually learn at almost the end of the episode, are called Magicats, as the title screen suggested) suffered many losses and were forced to retreat to their current secret refuge of Halfmoon. The queen, intent on rescuing those of her people who had been taken prisoner, ventured out to the surface - and was never seen again.

Catra remembers that Hordak first gave her the mask that gives her her shape-changing powers about this same time, and deduces it came from the captured cat queen; but she's not about to tell Cloudfoot that. She instead claims that she's starting to remember her past. As a final confirmation, the minister requests that Catra demonstrate one of the many magic abilities of her queenly mask: that of its "freeze fire" ray. Seemingly unaware that this was even a feature of her accessory, Catra gives it a shot and finds that the mask can indeed fire a freeze beam when she shouts "freeze fire!" The cat people are convinced: surely this is their long-lost queen, because nobody else could have gotten hold of that mask, right?

Meanwhile, all this time She-Ra has been wandering with little success through the rocky maze on the outskirts of town. Eventually growing tired of this IQ test, our heroine decides to take a more direct route and begins spin-kicking a straight line through all the walls. This finally brings her to the same entrance Catra found earlier; but the city's guards are alerted to her presence, and bring word to the council chamber. Catra, hearing what's up, quickly explains to the Magicats that the intruder is the same one who caused her long imprisonment, and should be attacked at once. Accordingly, the entire city guard is sent out to fire their bright claws at She-Ra, and she's forced to do some dodging and defending. This gives Catra the time she needs to sneak behind our heroine and zap her with the new-found "freeze fire" ray, encasing She-Ra in a block of ice.

She-Ra awakes to find herself bound by energy rings, laid on the ground of a dungeon cell, her sword of protection strapped securely to a nearby wall. Percival, her guard, tells her there's no use struggling. Further conversation reveals to She-Ra the lies Catra's been telling about her, and our heroine tries to explain the truth. Thinking back to her time as a force captain under Hordak, She-Ra recalls the capture of an important prisoner and the seizing of a magical mask. Catra is a false pretender; the real queen is still slaving away in a Horde camp somewhere. The disturbed Percival, who already had doubts about this whole situation, is nearly convinced, but needs to see some proof. So he sneaks off to the tower room where a self-satisfied Catra is lounging with her mask off, looking forward to taking over as ruler of the Magicats and having a feline army at her command. Percival overhears the human woman chatting on her wrist communicator with an impatient Hordak, who doesn't understand why his force captain is so late getting back to the Fright Zone.

That's plenty of proof for Percival! He dashes back to the prison just in time to find She-Ra having loosed herself from her bindings. The cat admits his firm belief in She-Ra's story, but says they have to hurry and tell his fellow countrycats, as Catra's coronation ceremony is about to begin! The pair break into the throne room just as Minister Cloudfoot is preparing to put the crown on Catra's head. She-Ra and Percival announce the so-called queen is an impostor. The audience doesn't necessarily believe this story, but Percival argues that the real queen would be able to handle any single human in one-on-one combat; so everyone steps aside to let the pair of females fight it out.

In the ensuing fight, the enthroned Catra tries all the buttons on the arm of her royal chair, throwing various weapons at her blonde foe - laser beams, a trapdoor, a crystalline prison, an electrified force field - but of course She-Ra dodges or smashes through them all. An infuriated Catra finally makes a pounce at her opponent, but gets her mask knocked off in the process, changing her back into human form and revealing to the assembled bigwigs of Halfmoon that they were about to bow to the wrong lady. Seeing the game is up, Catra makes a dash out the window (recovering her mask but dropping her wrist communicator on the way out) and tries to escape; but it turns out these Magicats have a creepy magic ability that will take care of their unwanted visitor. The courtiers and soldiers all turn and direct green rays from their eyes out the windows of the throne room, making a giant, glowing, swirly ball outside, which zaps the fleeing Catra. The beam instantly transports the force captain back to the Fright Zone, with no memory of her encounter with the cat people.

That takes care of the impostor; but what about the real cat queen? Well, She-Ra has an idea about that, as long as the Magicats magic extends to illusion - which it does. She has Percival disguise himself as Hordak and contact the Horde through Catra's wrist communicator, requesting the transfer of their royal feline prisoner to an open field. The false Hordak receives the caged queen from a pair of Horde soldiers in a flyer, then tells the robots to get lost. It's just that easy! Revealing his true form to his queen, Percival (Purr-cival?) is happily reunited with the long-lost leader. As a thank-you to She-Ra for her help, the Magicats use their magic one more time, to assist the reappeared Prince Orwall by turning his giant wagon train of supplies invisible. The Horde won't be able to stop those supplies now! A satisfied She-Ra remarks that everything has turned out purrrrr-fect.

Memorable lines

Animation Loops

sheraTransformations
One partial (missing Spirit/Swift Wind sequence)

Where's Loo-Kee?
1:21 - As he has done a few times before (see 67022, 67041), Loo-Kee chooses to appear immediately after the title screens today, very blatantly sitting in profile in the left foreground of the first establishing shot. In fact, he's barely hiding at all, as a good two-thirds of his body is visible on screen. In terms of timing, this is the opposite end of the episode from yesterday's appearance (67061), where Loo-Kee was hiding in almost the last scene.
Did I spot him? YES!

PSA
It's hard to see what lesson Loo-Kee could pluck from the events of today's episode (don't fall down holes? don't try to take over someone else's kingdom?), and he doesn't try; instead, he advises us not to litter. More than that, Loo-Kee urges us to be litter police, and stop others if we see them showing signs of becoming litter bugs. It is true that littering is the laziest form of poor behavior, as it's incredibly easy to avoid. In fact, not to put words in Loo-Kee's mouth, but you're trash yourself - literally a garbage human - if you intentionally leave trash on the ground. (Having thought about it for a while, I'm thinking maybe there is a connection to today's story in Loo-Kee's lesson. Because this tale was all about kitties, and they use litter! Ha! Ha-ha! ...I'm sorry.)

Connected episodes
N/A: It could be argued that this episode warrants a "changing hearts and minds" tag, since She-Ra ultimately gains help for the rebellion from the reclusive title cats. But I don't think this quite qualifies, since the Magicats' aid appears to be a one-time case of quid pro quo; and She-Ra didn't exactly convince anyone to turn against the Horde, since the cats were clearly enemies of the Horde already - they're just hiding instead of fighting.

Firsts/Lore

Commentary