Here, There, Skeletors Everywhere
The gate of Castle Grayskull, closed
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S2:E51

MU116

November 20, 1984
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A television, with sections on the right reading from top to bottom: Episode Number, Episode Code, Original Air Date, and Stills.
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Writer
Cinnamon-Wengrod

Director
Steve Clark

Snapshot
Skeletor steals Man-at-Arms's latest invention - an imperfect duplicating machine which creates a slightly smaller copy of whatever is put inside it. The villain then uses the machine on himself - creating an army of mini-Skeletors! Is Eternia doomed? Watch and see!

Heroic Warriors
Man-at-Arms, Prince Adam (He-Man), Cringer (Battle Cat), Orko, Moss Man, Sy-Klone, Mekaneck, King Randor, Queen Marlena, He-Boys

Evil Warriors
Skeletor, Whiplash, Skeletoids, Two Bad, Modulok

Other Characters
bear people (Jova, Jeeta, Jade), Eternian citizens

Vehicles
Wind Raider, Roton, Attak Trak, royal taxi (et al)

Plot summary
Prince Adam and Cringer have come out to a secluded spot in the woods with Man-at-Arms, where no one at all will ever find them, so that Man-at-Arms can test his new invention: a duplicating machine! It works p-r-e-t-t-y well on a rango berry borrowed from Cringer, except that the duplicate berry is slightly smaller than the original. Orko, who wasn't supposed to be here but got bored, shows up to point out that there's no need to invent a duplicating machine when you have an amazing Trollan magician. He then casts a rhyming spell that makes many rango berries fall from the sky, most of them splattering over Duncan's armor. Moss Man, it turns out, is also spying on the secret experiment - unintentionally in his case, since he has a habit of turning into random plants and blending in with his surroundings.

There are, however, some much more malicious spies present in the forest today: Whiplash and his boss Skeletor, who Whiplash has brought along. Skeletor is thrilled at the prospect of being able to duplicate anything he chooses, and desperately wants to get his bony fingers on that machine. Duncan and Adam pack up the duplicator and leave in the Wind Raider, so the villains pursue them in their Roton. Without the heroes even aware they're being followed, Skeletor zaps their engine, causing the Raider to go down in the middle of the tar swamp. Adam sees no option but to transform himself and his tiger. Leaping out, He-Man and Battle Cat manage to tow the vessel out of the tar using a handy rope Duncan has tossed them. Battle Cat hops back in while He-Man tugs the Raider rapidly enough to make it launch into the air again, where Duncan kickstarts the motor into life. He-Man climbs the rope to get back inside, and the heroes are on their way - all without ever realizing their detour was caused by Skeletor and Trap Jaw, who have managed to crash their own ship into the tar swamp.

Back at the palace, Adam arrives late to a royal audience. A family of bear people (Jova, Jeeta, and Jade) have come to plead for assistance from the king and queen (and, rather randomly, Mekaneck and Sy-Klone), because they are running out of their supply of bambite. The bear people use the gems to turn invisible - seemingly their only way of getting food. The mineral is mysteriously disappearing, and without it their people will starve! Prince Adam thinks of a solution: he leads the bears to Duncan's lab, planning to duplicate the bambite in the duplicating machine. But before they can execute the plan, disaster strikes! A ring is cut in the floor exactly around the machine, and it drops into an underground chamber below, where Skeletor and his minion Whiplash are waiting to tote it away. Skeletor recognizes Jova, who he had earlier asked to abet him in the theft of the diamond of Loch Meade. The bear, being a good guy, had turned him down. Skeletor makes a suggestive comment about the bear people's lack of bambite and then runs off, cackling.

Adam leaves the room to get his tiger, then seconds later He-Man and Battle Cat arrive in the lab (huh! go figure), where Man-at-Arms informs them of the theft of the duplicating machine. He-Man is ready and willing to chase down the villains, and Mekaneck, also present, volunteers to help. They all climb into the Attak Trak and start the pursuit; but it turns out that Skeletor has laid a bunch of laser mines, which slow down their progress. With the mines behind them, the heroes continue on, but don't have any luck locating their quarry, and are eventually called back home by a distress signal from Moss Man. He's not specific about the danger, but advises them to get back to the palace as soon as they can.

Once there, He-Man and co. see what Moss Man was on about: Skeletoids! An army of mini-Skeletors, spawned from the stolen duplicating machine, are swarming all over the palace grounds. He-Man sees that a direct approach through the main doors will not be possible; but Battle Cat reminds him of the Rainbow Tunnel, a secret entrance to the palace that Randor had built for Teela and Adam when they were children. The heroes dodge past a horde of Skeletoids and find the secret entrance to the Tunnel; but once inside the many-colored rocky passageway, they find even more Skeletoids already ensconced within! The demons use their half-sized havoc staffs to commence a "sonic sound trap," from which the heroes are forced to flee. They make their way into the throne room via a secret door (which we have to assume the Skeletoids in the Tunnel don't know about) and find everyone else already gathered there and under seige from without: the king, queen, assorted Eternian citizens, and even the bear people are all holed up in the room, and just outside the doors is a pack of dawdling Skeletoids.

Jova the bear person selflessly offers a way out for He-Man and Battle Cat: he can expend the power of his last piece of bambite to help turn the pair (and himself) invisible, so they can sneak out of the palace and locate the duplicating machine. As Duncan explains, destroying the machine will do away with all the pesky Skeletoids, reversing Skeletor's conquest. Orko creates a distraction by rushing out of the throne room and pelting the lurking Skeletoids with a rain of rango berries, and the invisible He-Man, Battle Cat, and Jova make their escape. On their way out into the palace grounds, the trio overhear a Skeletoid conversation revealing the duplicating machine's location: Snake Mountain (which, honestly, didn't require special intelligence to figure out). Before they can safely get away, the bambite wears off, leaving them blatantly visible in the midst of the enemy. Luckily, He-Man spots Sy-Klone, who has been conveniently manacled to a wall outside. The blonde oaf frees the captive and Sy-Klone uses his wind-generating powers to blow away the attacking Skeletoids and allow our heroes to ride for Snake Mountain.

At Skeletor's fortress, there are lots of little bony eye holes available to watch for trespassers, and the approach of He-Man is detected well before he can break in. Whiplash is able to climb to the top of the mountain's snaky head and whip some boulders down on the arriving heroes before they have a chance to react. Skeletor happily brings his prisoners inside and turns on the TV for them: he wants to show them how far his Skeletoid conquest has gotten. It turns out the little guys have been spreading all over the globe, even into the icy regions of Eternia; with the help of newcomer minion Two Bad and second-timer Modulok, they are going to make Skeletor ruler of the whole planet!

Skeletor, king? He-Man acts confused: he thought Skeletor was going to share the rule with all of his little facsimiles. Don't they deserve a reward for their help in this scheme's success? This suggestion is all it takes for every Skeletoid present to fall to loud and violent bickering, and give He-Man the chance he needs to make a break for the duplicating machine. Skeletor rouses his rowdy bunch and directs all of them to zap He-Man with a power-draining ray; but even the combined beams from all their havoc staffs are not enough to keep He-Man from reaching the machine and clambering inside. The gadget produces not one, but two mini-He-Men (He-Boys?), who assist indirectly in their own destruction by aiding full-size He-Man in smashing the machine. The short-lived He-Boys then vanish, along with all the Skeletoids, and the remaining villains have no choice but to flee. As an added bonus, behind a wall burst open by the exploding machine the heroes find the entire missing supply of bambite, all stolen by Skeletor.

Back at the royal palace, the heroes celebrate a successful conclusion to the day's wackiness, as well as the restoration of the bambite. Man-at-Arms decides that he really shouldn't have built the duplicating machine that caused all of today's problems - so I guess he's not going to build a version 2.

End with a Joke: Orko demonstrates more misplaced confidence in his magical abilities, when his attempt to duplicate the bambite results in the episode's third shower of rango berries on the assembled heroes.

Memorable lines

Animation Loops

hemanTransformations
Two full

PSA
Brought to you by Man-at-Arms and Orko
Duncan advises us that you can have too much of a good thing - like candy, or Skeletors. Orko appears to announce that he is the exception to this rule, to which a dubious Man-at-Arms replies, "We'll, uh, talk about it later." I'd like to be a fly on the wall during that conversation!

Connected episodes
Landmark Episode: For its many character debuts, and also because this story is just delightfully wacky and wonderful. This is another episode that might qualify under the old "Skeletor summons a monster" trope, but on consideration I don't think Skeletor himself qualifies as a monster - so summoning little Skeletors doesn't count.

Firsts/Lore

Commentary