To Save Skeletor
The gate of Castle Grayskull, closed
left-pointing gray power sword right-pointing gray power sword
a TV screen
S2:E10

MU075

September 18, 1984
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A television, with sections on the right reading from top to bottom: Episode Number, Episode Code, Original Air Date, and Stills.
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Writer
Paul Dini & Beth Bornstein

Director
Lou Kachivas

Snapshot
Skeletor gets much more than he bargained for, when the summoning of a monster leaves him and his minions nearly destroyed. It will take an unprecedented joining of Heroic and Evil forces to get rid of this be-tentacled threat to Eternia and Grayskull! And you can bet that Skeletor will try at least one double cross...

Heroic Warriors
Fisto, Man-at-Arms, Teela, Prince Adam (He-Man), King Randor, Queen Marlena, Cringer (Battle Cat), Zoar (Sorceress, harpy Sorceress), Orko

Evil Warriors
Whiplash, Evil-Lyn, Trap Jaw, Skeletor

Other Characters
Eternian guards, Eternian citizens, Sh'Gora, servants of Sh'Gora

Vehicles
Collector, Attak Trak

Plot summary
Into a crowded party held in the palace's royal throne room stumbles an apparently wounded Whiplash, who has tail-whipped the royal guards at the door to crash the celebration. As an armed Man-at-Arms approaches, Whiplash dramatically collapses, crying for help from King Randor. The dismayed and wondering heroes take the Evil Warrior to the court physician, and as he recovers in a bed, Whiplash tells his disturbing tale: Skeletor, with the assistance of Evil-Lyn, Trap Jaw, and Whiplash, performed a dark ceremony to summon the monster Sh'Gora from an evil dimension. But the monster proved more powerful and less biddable than Skeletor imagined, and defeated them all! Only Whiplash managed to escape the debacle at Snake Mountain, and begs the heroes to stop the summoned creature before he can conquer all Eternia.

Afterward, Adam and Man-at-Arms discuss their options and wonder whether Whiplash was telling the truth. Zoar flies by to confirm the story and urge Adam to head to Snake Mountain immediately: Sh'Gora knows about Castle Grayskull and will surely head there soon to steal its secrets! She informs the heroes that Skeletor and his lackeys are still alive and need assistance - it will take the combined powers of them all to defeat Sh'Gora. An obedient Adam lifts his sword and does his thing. He-Man and Battle Cat join Man-at-Arms, Teela, Orko, and Fisto, and the heroes are led by a healed Whiplash to Snake Mountain, where the villain lets them in through a secret door. Sneaking into the chamber where the ceremony was performed, they find Skeletor, Evil-Lyn, and Trap Jaw encased in crystal prisons, floating up near the ceiling! The rescue team must hide briefly as Sh'Gora slithers in to suck some more energy from his prisoners/batteries, but when the creature departs they crack open the fallen crystals and free their enemies. An at-first scornful Skeletor is convinced by He-Man to make a temporary pact: the villains and heroes will join forces just until Sh'Gora is defeated.

Their team-up is immediately tested, as Sh'Gora comes roaring back! Uninterested in battling the Eternian crowd now that he's stolen enough energy, the monster leaves behind a crowd of shrieking, winged bat-like creatures and zaps himself away. The heroes and villains are delayed as they are forced to defend themselves and round up the creatures. By the time they're done, they know they must all rush to Grayskull to aid the Sorceress, so Skeletor and co. hop in the Collector and He-Man and co. hop into the Attak Trak.

At Grayskull, we watch in horror as, scoffing at the best defenses the Sorceress can raise, Sh'Gora pulls down the Jawbridge and crawls inside. When the heroes arrive and make their way inside, they find the monster ensconced on the castle's throne, a defeated Sorceress lying at his "feet" (actually tentacles). Sh'Gora uses his magic to transform the Sorceress into a shrieking harpy, who strafes the heroes with magic beams! The attacks are devastatingly effective, freezing many of the allies. Evil-Lyn finally manages to reverse the spell, and the restored Sorceress informs the team that Sh'Gora has fled to the castle's travel corridors, intent on opening a portal to drag the castle to his own dimension.

Everyone rushes to the travel corridors, and the final face-off with Sh'Gora begins. Many of the heroes and villains pile in to restrain the monster while Evil-Lyn, Skeletor, and the Sorceress use their magic to recreate the summoning spell. A struggling Sh'Gora rips free of all his attackers but He-Man; the banishing portal opens and begins to suck the monster in - pulling our hero with it! A wily Skeletor seizes his chance, throwing a fiery barrier up so the other heroes cannot come to He-Man's aid. Bonehead and his minions run off, seemingly leaving He-Man to an eternal forced exile in an evil dimension.

But luckily, little Orko, who has been looking for a chance to poke his magic in somewhere, casts a spell that safely detaches the blonde wonder. Sh'Gora vanishes away, his threat to Eternia ended; now to get those Evil Warriors out! At He-Man's request, the Sorceress teleports He-Man to where Skeletor and his goons have gone: they are all gathered in a corridor full of different doors, behind one of which (or so Skeletor believes) lie the secrets of Grayskull.

Our hero then deftly deceives the bony bad guy, tricking Skeletor into believing that He-Man is defending the door he wants. The villains charge, He-Man steps to the side while unlatching the door, and the Evil Warriors are all transported through the doorway - right back into the throne room of Snake Mountain. (Imagine the Simpsons' bully, Nelson, making his derogatory laugh.) The day is saved, and He-Man rejoins his friends.

End with a Joke: The Sorceress reminds the heroes that they have a party to get back to: the one that Whiplash interrupted at the beginning of the episode. Teela wryly predicts that Prince Adam is back at the party having a "wonderful time" while the heroes have been working so hard. He-Man, with familiar dramatic irony, suggests that Adam would much rather be with Teela - and tips us a wink.

Memorable lines

Animation Loops

hemanTransformations
One full

PSA
Brought to you by Fisto
Our moralizing duties are unusually enough given to Fisto for this episode; not surprisingly, he tells us about the value of teamwork, demonstrated admirably in today's story. He advises us that when others ask for assistance we should "Give 'em a hand; it may not be as big as mine, but it'll still be appreciated." He also claims that he would be happy to give us a hand, thus reinforcing children's delusions that everything they see on television is real, even animated characters with giant metal fists.

Connected episodes
Skeletor summons a monster: Boy, does he ever!
Skeletor manages to get into Grayskull: For the first time since MU030; but as in MU025, it is not due to his own direct actions, but because of a temporary pact with the Heroic Warriors.
Landmark Episode: Dini's last He-Man script? Skeletor and his minions deep inside Grayskull? A rare villain/hero team-up? You'd better believe this is a Landmark Episode!

Firsts/Lore

Commentary