Daimar the Demon
The gate of Castle Grayskull, closed
left-pointing gray power sword right-pointing gray power sword
a TV screen
S1:E17

MU017

September 27, 1983
Gray TV button Gray TV button
A television, with sections on the right reading from top to bottom: Episode Number, Episode Code, Original Air Date, and Stills.
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Writer
J. Brynne Stephens

Director
Hal Sutherland

Snapshot
Orko's boredom could spell doom for Eternia, as he accidentally summons an evil demon named Daimar from the Dark Dimension! If Daimar submits to his destiny, he will bring an army from the other dimension to destroy everything! If Skeletor has his way, Daimar will add to his own evil power. Can He-Man turn things to good?

Heroic Warriors
Orko, Cringer (Battle Cat), Prince Adam (He-Man), Man-at-Arms, Queen Marlena, King Randor, Teela

Evil Warriors
Skeletor, Evil-Lyn

Other Characters
Daimar, tiny dinosaur critter

Vehicles
Basher

Plot summary
In his lab, Duncan explains to the royal family that a combination of Sorceress's magic book and his equations have led to the discovery of a nearby universe, the Dark Dimension, which maintains the delicate balance of science and sorcery on Eternia. Somehow or other they seem to have a video screen that shows what's happening in this other universe, because the King catches a glimpse of a flying demon before everyone goes to lunch. A bored Orko wanders into the lab and summons a cute little critter named Daimar out of the magic book; the pair wander off to have fun together. Meanwhile, weird things start happening at lunch, and Duncan suspects Orko is to blame. Returning to his lab, he and Adam find that Daimar's picture has disappeared from the book, and Adam conveniently spots Orko and Baby Daimar on the video screen, running off to hide. Duncan learns from the book that Baby Daimar will metamorphose into a giant demon which will lead hordes of Dark Dimension critters through a gateway to conquer Eternia! Clearly it's the perfect time for Adam to say those special words.

Off in the forest, Orko and Daimar fly past an exercising Teela (guess she was not invited to lunch), who meets and joins up with He-Man on the way to Grayskull. At the same time, Skeletor's magic-detecting devices show him something is up at Randor's palace, so he calls Evil-Lyn to investigate. The pair are overcome by the same weird magic junk that ruined lunch at the palace. At Grayskull, Sorceress is just about to finish a "spell of liquid light" when she gets hit with the same magical disruption, and psychically calls to He-Man for help. Evil-Lyn, off on her mission, zaps into Duncan's lab, incapacitates everyone there, nabs the critical magic book, and leaves again.

Orko and Daimar are on their way to Grayskull, but Daimar gets sleepy and jumps into a cocoon. Orko, unconcerned at this development, leans against the cocoon for his own nap. On their own way to Grayskull, He-Man and Teela are slowed down by magically overgrown vines. Meanwhile, Evil-Lyn does some magical research in the Sorceress's book and decides she's ready to defeat Skeletor; but he gets the truth about Daimar out of her. Duncan discovers that the nearby city of Eternos is in ruins because of the magical disruptions, just to add some urgency to the plot.

Finally at the doorstep of Grayskull, Teela and He-Man are spooked by a tiny dinosaur critter and then have trouble at the Jawbridge. While He-Man props open the gate, Teela and Battle Cat have to run inside to help the Sorceress, whose power is being drained. Their ride has taken so darn long that Daimar has emerged from his cocoon while Orko wasn't looking, leaving behind some ominous footprints. When He-Man gets inside to talk to the Sorceress, she cryptically sends him back outside, where he finds a full-grown Daimar about to knock on the door.

Daimar traps He-Man and Teela behind a barrier and starts opening his gateway; but then Skeletor and Evil-Lyn show up and try to subdue the demon. The battle wages back and forth, with no one able to make much headway against Daimar. Eventually Orko shows up to try to reason with his playmate, and He-Man realizes this is a good idea. He-Man's speech is so convincing that eventually Daimar decides he wants to be a good guy, and He-Man is able to toss Skeletor's Basher (with Skeletor and Evil-Lyn inside it) away. Daimar shares a friendly hug with Orko before returning to his own dimension, restoring everything back to normal, and even adding a rainbow.

End with a Joke: N/A

Memorable lines

Animation Loops

hemanTransformations
One full
Variation - Cringer complains "Never a moment's rest" just before his transformation

PSA
Brought to you by Prince Adam
If you get into big trouble that you can't handle, like Orko, Adam suggests you should talk to "people who care about you." He's somewhat vague on who those people might be.

Connected episodes
Everybody deserves a second chance: Since Daimar is convinced to be a good guy.
Evil-Lyn power punches the glass ceiling: Since we see Lyn operating against Skeletor here, trying to use the knowledge in the spell book for herself.

Firsts/Lore

Commentary