Teela's Trial
The gate of Castle Grayskull, closed
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a TV screen
S1:E52

MU052

October 26, 1983
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A television, with sections on the right reading from top to bottom: Episode Number, Episode Code, Original Air Date, and Stills.
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Writer
David Wise

Director
Marsh Lamore

Snapshot
A heartbroken Teela, convinced that she has doomed her father by using an experimental teleportation device on him, resigns and exiles herself to the Wastelands! But Man-at-Arms is very much alive - and trapped in Snake Mountain!

Heroic Warriors
Prince Adam (He-Man), Orko, Man-at-Arms, Teela, King Randor, Queen Marlena

Evil Warriors
Trap Jaw, Skeletor, Beast Man

Other Characters
Wastelands serpent

Vehicles
Attak Trak, Basher, Skeletor's latest invention

Plot summary
Prince Adam, Orko, Man-at-Arms, and Teela have ridden out to one of the most remote and barren regions of Eternia in order to test Duncan's latest invention - a teleporter! Duncan successfully uses the handheld device on a rock, while unbeknownst to the heroes, a very interested Trap Jaw looks on. Trap Jaw realizes all the wonderful villainous applications for a teleportation device, and decides to steal it. He waits until Duncan has teleported himself across a gorge from his friends and then strikes. To keep the invention out of the wrong hands, Man-at-Arms tosses it back across the gorge to Teela. Teela decides to try rescuing her father by teleporting him back to the palace; but something goes wrong, and Duncan simply vanishes. Trap Jaw is easily chased off by Attak Trak; but as far as our heroes know, Eternia has lost its man-at-arms!

Teela is understandably crushed by this calamitous turn of events, and makes a devastating decision: appearing before the king and queen in the throne room, she renounces her position as Captain of the Guard and sentences herself to exile in the Wastelands. Neither Randor, Marlena, nor Adam - who all think she's being too hard on herself - can convince her to change her mind. Teela departs, while a demoralized and desperate Prince Adam sits up late into the night in the communication center, listening for any signal from his old friend.

We in the audience know that there is no cause to mourn (but a little cause for concern), because Man-at-Arms was just teleported to another part of the desert region, where Trap Jaw picked him up on the Basher's 8-bit radar screen, chased him down, and took him captive. Duncan has been slapped in a cube-shaped energy field in the dungeons of Snake Mountain and ordered by Skeletor to work up the plans for a new teleporter - and maybe a whole line of evil weapons and accessories. The sky's the limit, now that Bonehead has his own weapons master! Man-at-Arms might even be able to spruce up Skeletor's heat ray, which he has been testing in a closed-off room in his basement. If only Skeletor had watched his clever prisoner a little more closely; because instead of designing a teleporter, Duncan builds a communicator, which he uses to get in contact with Prince Adam. Huzzah! Time for a rescue mission.

First, however, Adam has to go tell Teela that she didn't actually murder her father. He collects the teleporter device, thinking it might come in handy, then takes a spin into the Wastelands in his Attak Trak and finds that Teela has already gotten trapped in the coils of a giant serpent. It's He-Man time! The muscle-bound hero chases the snaky pest away and gives Teela the good news/bad news talk (Good news: dad not dead! Bad news: captured!); then the pair are off to raid Snake Mountain. At the foot of the evil fortress, He-Man has a long strategy talk with Teela about the correct approach, ending in a Leroy-Jenkins-style, smash-through-the-wall entry. As part of the so-called "plan," once inside, Teela goes in a different direction to create a distraction. Luckily, she comes upon Skeletor's heat ray, which she sets off to great effect: Trap Jaw and Beast Man have to waste time putting out the fire in the dungeon.

Meanwhile, He-Man has located Man-at-Arms and decided that the best way to get him out is - you guessed it - through teleportation. Against Teela's strenuous objections, He-Man browbeats her into regaining her confidence by using the device, which sends both her and Duncan back to the palace. There was only enough battery left to send two, so He-Man gets to take the more direct exit, walking out through the hole he made earlier. Skeletor, who was alerted to He-Man's presence both by his alarm system and his desktop spying dome, is waiting for our hero in his own latest invention: a giant tank-thing (unfortunately it doesn't have a snappy name)! It has a cute bubble cockpit, a charming grabber arm, a standard freeze ray, and is painted a fetching shade of teal.

You'd think He-Man would be impressed; but he smashes the grabber, dodges the ray, and chucks the vehicle (with Skeletor still inside it) into the top of a spiky growth of rock. He then takes off, with a parting warning to the stranded Skeletor to "watch that first step."

End with a Joke: With the royal family, Man-at-Arms, and Captain of the Guard reassembled in the garden, it's time to celebrate with a magic trick by the court jester - er, magician. Orko attempts to turn a lump of coal into a precious stone, but only ends up setting the coal on a golden ring. Teela happily reassures him that "everyone makes mistakes."

Memorable lines

Animation Loops

hemanTransformations
One partial (missing Cringer/Battle Cat sequence)

PSA
Brought to you by Man-at-Arms
Duncan pauses from some robot repairs in the radio room to tell us that running away from your mistake, like Teela did in today's episode, is an even bigger mistake (which would require even more running, and then more running, until you'd just be tired from all that running). Try learning from them instead.

Connected episodes
Teela does something dangerous by herself: Just when I was worried that the category had dried up, here is a strong entrant for it.
Landmark Episode: Because of the high quality of this story and the unusual and emotional circumstances surrounding Teela's mistake, this is a Landmark Episode.

Firsts/Lore

Commentary