House of Shokoti (Part 1)
The gate of Castle Grayskull, closed
left-pointing gray power sword right-pointing gray power sword
a TV screen
S1:E40

MU040

November 28, 1983
Gray TV button Gray TV button
A television, with sections on the right reading from top to bottom: Episode Number, Episode Code, Original Air Date, and Stills.
Top

Writer
Larry DiTillio

Director
Lou Kachivas

Snapshot
A mysterious evil force has risen by the fortress in the sands. He-Man and some chosen friends will have to venture into the Sands of Time to discover its source, battling spider robots, reptile men, and a threatening new villain named Masque. All is not as it seems, and Masque is the representative of some even darker power...

Heroic Warriors
Orko, Cringer (Battle Cat), Prince Adam (He-Man), Sorceress, Ram Man

Evil Warriors
Trap Jaw, Masque (desert guide)

Other Characters
spider robots, fortress soldiers, Melaktha, Stanlan, reptile men, dinosaur-like mount, sand digger, sand monster

Vehicles
Wind Raider, Battle Ram, Melaktha's speeder, reptile men's grabber vehicle

Plot summary
Orko is trying to tempt a lazy Cringer into being part of his magic act, presumably by jumping through a hoop. The Trollan's promised bribe of a cake or fish reward from the king goes over too well, and Cringer accidentally knocks over his friend. Adam comes along and tries to mediate between the grumpy duo, but is interrupted by a psychic call from the Sorceress, who has need of the prince's alter ego - and his alter ego's cat. When He-Man and Battle Cat show up at Grayskull, the Sorceress informs them of the mysteriously brief appearance of a pyramidal tower in the desert, near the fortress in the sands, which they are to go and investigate. With Teela and Man-at-Arms unavailable, He-Man settles for Orko and Ram Man as companions.

This all-star team flies out to the fortress in the Wind Raider, and discovers the place is already under attack by a swarm of robot spiders! In the ensuing battle, the Raider crashes and He-Man, et al, must polish off the remainder of the enemies on foot. We learn that the spiders were built and controlled by Trap Jaw, watching remotely from a desert lair along with a mysterious and forbidding stranger named Masque. Masque is attacking the fortress because its inhabitants were investigating the pyramid, which (he says) houses his even more evil "mistress," who is going to awaken a "sleeping beast." Sounds whack.

Trap Jaw assures his evil confederate that there's no way He-Man can track them down (regardless of the fact that the lair seems to be sited a very short walk from the fortress and is not particularly well-hidden); however, back at the fortress, He-Man is busy doing just that. Having obtained a spider "control box" thanks to a fortress soldier, He-Man uses its "return" function to locate Trap Jaw's lair. He, Rammy, Orko, and Battle Cat attack, successfully subduing Trap Jaw (or "Trappy," as He-Man affectionately calls him as he's tying him up with a metal pipe); Masque, however, escapes, promising retribution.

To learn more about the mysterious building, Adam decides to visit the royal archaeologist, Melaktha. Melaktha hits the books and comes up with a likely old legend (about a House of Darkness and a sleeping beast) and a location in the Sands of Time. Melaktha's young assistant Stanlan wanders in, frightening an already upset Cringer, who is understandably disturbed about the spooky tomb they are headed to find. The whole team nonetheless sets off to their expedition's first destination, the city of Calish, where they intend to hire a guide to lead them into the desert. Little do they know that Masque has been spying on them (like all good He-Man villains do), and after scaring off or killing (I assume) all the other guides in town, he poses as a guide himself and gets hired.

Masque starts right in with his mischief making on the first night, disabling the heroes' vehicles and secretly conferring with a group of disreputable reptile men. The following day, just as Adam has managed to repair the damage to the vehicles, a giant sand digger attacks, necessitating the appearance of He-Man. (It's unclear whether the sand digger was summoned by Masque, but its arrival certainly works in his favor.) Having chased off the digger and reached the site of the tomb, but tired out from the day's adventures, the heroes curl up in their tent for the second night, only to be awakened by the attacking reptile men. Fortunately, that helpful He-Man shows up again to free his trapped friends. Together, the warriors defeat the reptile men; but He-Man has somehow become aware that the real mover behind the attack is that pesky Masque. Determined to take care of the miscreant, who has run off to summon up the pyramid, He-Man must first fight off a conjured giant sand monster. Just as Masque is promising even more magical conjurations, Orko dashes in and rips off the villain's eponymous face decoration. The dark power of the mask clouts Orko, and for a moment it seems our favorite court magician is toast! But He-Man cuts the mask in two with one well-aimed overhand throw of his power sword; Masque shrivels away, leaving behind his shattered face and an empty cloak, and a woozy Orko awakens.

Gathered by the now fully risen pyramid the next day, our heroes contemplate the broken mask. Orko has gone off to recuperate with the help of the Sorceress, but the rest of them plan to explore the evil tomb, because surely now that Masque has been defeated, the danger is over... right? Right?!

End with a Joke: N/A (Orko is still recovering from his exposure to dark magic, and is unavailable to provide the episode's concluding comedic bit)

Memorable lines

Animation Loops

hemanTransformations
One full
Variation - Cringer transforms into Battle Cat while hidden in a pile of sand

PSA
Brought to you by Ram Man
Ram Man takes a rare center-stage role to tell us that ramming things with his head is actually not fun at all; in fact, it's painful and even quite dangerous, and you should never try it. Geez, Ram Man, your life must be pretty crappy.

Connected episodes
Historians, archaeologists, and digging up old cities
Skeletor-less episodes in Season 1

Firsts/Lore

Commentary