Like Father, Like Daughter
The gate of Castle Grayskull, closed
left-pointing gray power sword right-pointing gray power sword
a TV screen
S1:E13

MU013

September 19, 1983
Gray TV button Gray TV button
A television, with sections on the right reading from top to bottom: Episode Number, Episode Code, Original Air Date, and Stills.
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Writer
Janis Diamond

Director
Lou Kachivas

Snapshot
Skeletor is gathering an army with Trap Jaw and Beast Man, confident that this time he can crush He-Man - and things are not as they seem because this army is powered by assembly line! Meanwhile, Teela and Duncan struggle with a lasso-shooting device! It's all excitement in this episode!

Heroic Warriors
Teela, King Randor, Man-at-Arms, Prince Adam (He-Man), Orko, Zoar (Sorceress), Cringer (Battle Cat)

Evil Warriors
Skeletor, Trap Jaw, Beast Man

Other Characters
serpentoids, pterodactyl-thing

Vehicles
sky sled, Wind Raider

Plot summary
At Snake Mountain, Skeletor checks to make sure Trap Jaw is ready - and the army they have gathered. Skeletor just hopes that He-Man will get involved in his plans this time: because he's sure to crush the hero! Meanwhile, Duncan is trying to show off his new invention, a lasso gun, using Orko as a guinea pig. Orko demonstrates almost by accident that he can very easily escape from the rope; while Duncan and Teela are busy trying to figure out what settings to adjust so that Trollans can never escape their grasp, Adam notices Zoar flying by overhead and makes a lame excuse to leave. Randor, also present at the demo, expresses a tragic level of disappointment in his son.

Adam grabs Cringer and makes the usual transformation, then heads off to Grayskull, where the Sorceress tells him he is to head to Stardica. The usually-deserted old fortress there has become a staging ground for Skeletor's army, meant to take over all of Eternia. When He-Man declares his intention of getting Man-at-Arms to help (because against a whole army you should get, like, one other person to help - right?), the Sorceress gives him an annoyingly cryptic warning about "things not always being what they seem." He-Man brushes it off and leaves.

Back at the palace, Duncan and Teela are still tangling with the darn lasso shooter, which frankly doesn't seem like a very constructive use of their time. He-Man interrupts them and lays out the plan. Teela wants to help, but (as in MU005) Duncan leaves her behind - because she is critically needed to fix the stupid lasso launcher. As the heroes fly off, we learn that Skeletor's plan involves an army of serpentoids (two-headed dragon-like robots) which Trap Jaw is busily producing on an assembly line.

Teela quickly polishes off the lasso device and decides it will be just fine if she catches up with Duncan and He-Man, who land at the apparently deserted fortress. They are ambushed by lightning bolt launchers which pin them down effectively; then Beast Man sends a pink pterodactyl-thing to kidnap Duncan. The lightning bolts having evidently been shut off, He-Man and Battle Cat are safe to leap inside the fortress, where they finally meet the serpentoids, which they are surprised to discover are robots and not living creatures. (This was what the Sorceress was referring to when she said that things wouldn't be what they seemed, and was not some kind of subtle reference to Duncan having been replaced by a pod person.)

He-Man and Battle Cat can crunch up the serpentoids like anything, but they are quickly overwhelmed by the sheer volume of critters. Fortunately, Teela shows up with the repaired "laser lasso" and, though it makes a short detour into Beast Man's hands, old Fur Face manages to incapacitate himself and He-Man is able to use it on the serpentoids (so I guess it was worth spending time on after all). Teela and He-Man then break into the robot factory and Teela wrecks the machinery and freezes the evil minions. He-Man uses a scanner to locate the tied-up Man-at-Arms, but accidentally sets off the self-destruct in the process, necessitating a hurried search for his friend and the tossing of a bomb.

End with a Joke: Back at the palace workshop, Teela waves the lasso laser at Orko again and chases him off, to the amusement of Duncan. Adam tells Teela, with great dramatic irony and a wink at the audience, that "things aren't always what they seem."

Memorable lines

Animation Loops

hemanTransformations
One full

PSA
Brought to you by Teela
Teela points out that your parents aren't always right, which slightly undermines her message of how you should listen to your parents. Further undermining her message is the fact that she didn't actually do what her father told her in this episode, and things worked out totally fine. So... what have we learned, exactly?

Connected episodes
N/A

Firsts/Lore

Commentary